Here’s a good review comparison between the PS4 and Xbox One. Some brief thoughts…click for review
AMD sure cleaned up on both the GPU and Processors, ouch to nVidia.
The DRM I think is getting a bit overblown. Both Sony and Microsoft leave DRM use up to the pubs. xbox one offers game publishers a full used game block feature but it’s up to the pubs if they want to implement the function.
No backwards compatibility support from either console - gotta buy your games all over again - though Sony with Gaikai could offer access to older titles from cloud. im sure that was a main reason they bought them anyway.
The internet connection move is interesting by MSFT. I’m sure they chose the 24 hours based on their current traffic patterns so maybe this is really a non issue since most users are almost always connected during a 24 hour period. If MSFT has the data to support the 24 hour decision they should share it and this might blow over. What I’ve not read or heard at E3 was if this connection requirement is a firmware config or hardware on the xbox one. I would think it’d be hardware as a firmware flash update would open door for crackers circumvent the drm.
While I agree with most that Sony announcement said all the right things and was very gamer friendly I was disappointed that there was not more on the technical innovation in the PS4.
Innovation like real muti-platform gaming where developers can make certain parts of their game specifically for smartphones and tablets, platform specific quests if you will, that contribute to my experience and progress in the main game with all the data shared up in the playstation leader board cloud. Or features that enable game pubs to enable these side quests on smartphones/tablets to play along in real time while someone else is playing on the console, more team play but with smartphone/tablet specific UX. Stuff like this would be very cool.